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Post by Tristan Aleona on Oct 4, 2012 21:19:35 GMT -8
Ask us shit about the board if you want.
ex: "Why the frick did you copy R.A Salvatore?" "Who is R.A. Salvatore?" "Am I an R.A. Salvatore?"
"Can i have a pony?"
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Post by Kenny Von Brenden on Oct 4, 2012 23:45:57 GMT -8
What is a reasonable amount of actions to take in one turn?
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Post by Dogrim Bloodaxe on Oct 5, 2012 14:11:47 GMT -8
There is no specific number amount you can take. It really depends in situation to situation. Obviously first and foremost you want to respond to all of the actions taken against you in some shape or fashion. After that it's up to you. Personally I like to write out my response to an action, and the next thing I would do assuming my attack was a hit. The only problem with this is you have to wait and see if your first move worked or not and that's up to whoever your writing with. So I guess the best answer I can give is, 1) respond to other peoples moves 2) get creative and think ahead a turn or so 3) do as many as you feel that you are reasonably able to do. Basically use common sense.
Hope that answers your question if not lemme know and I'll try again.
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Post by Tristan Aleona on Oct 5, 2012 15:51:19 GMT -8
Excellent question snow flake, and my fellow admin has answered quite well I think. Here are some additional tips:
Another thing to keep in mind is the turn based go-to of 1 move, 1 minor, 1 standard.
Keep in mind move actions in this can be more complex though, not simply, "I'm moving over there," but "I'm moving over there while evading." The second should only come in to question if you have a character that isn't very light on their feet.
Example: If Dogrim says he's charging straight towards something, but also side stepping arrows, you should double check his character page. He wears heavy armor, has short legs, and his defense is based on toughness. Doesn't quite jive with background.
As far as standard actions go for this, think about what your character is doing and if it seems possible to do it in that time. Keep in mind if you do too many actions, the other players might preemptively ignore them.
ex: I drew my sword and cut towards his head, as the sword swings i pull my knife and stab forward. Then I swing again.
As a response someone could easily say they ducked under your initial slash, parried your knife and made a counter. If you say you swing again, chances are you are going to get hit next turn because you have not prepared a defense.
Rule of thumb is state intentions, not actions. The only time you should be able to throw out an large number of attacks is if you have an ability that says so. (EX: Tristan's flicker attack is a rapid attack, that moves faster than usual.) Most importantly, keep in mind your characters base attack speed.
Minor actions in this case or more like add-ons to other actions. Other minors would be things like :pulling a weapon/item out(note having fast hands makes it a "free" action), picking up random objects, adding on a preparation to your attack, adding some form of set up to another action.
The main thing to keep in mind is be reasonable. If a DM or other player thinks you're making too many actions they might message you or add an OOC comment saying they think so. If you and another player disagree on it, ask a DM. If you disagree with a DM, that's your right snowflake. But we'll probably have you change it anyways. Especially Darren. He'll just say "tough shit." probably.
tldr: be reasonable, if you're not sure, check your ability scores/equipment. you can also stick with the standard,move,minor concept from d&d. If people disagree, they should call you out.
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Post by Relonak Kalnos on Oct 6, 2012 17:57:42 GMT -8
How long should each post be?
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Post by Dogrim Bloodaxe on Oct 6, 2012 19:44:39 GMT -8
Up to you. Each post tends to vary in length. No need to fill it with fluff if it doesn't call for it. Try to be as descriptive as you can in your posts in relation to what your character is doing. For example if your attacking at someone try not to post, "He lunged forward." A better response would be, "The drow lunged forward, extending his thin blade as far as it could reach, aiming for a vital blow to his opponent's throat."
Gets the same move across bit with a lot more detail on whats going on. The more detail you put in, the better responses you'll get from the people you are writing with. They'll have more to work with.
So long as your posts are doing that type of detail the length doesn't matter.
Also on a side note if you feel that the person you are writing with has not been descriptive enough in their actions message them or post as an OOC comment asking for more to go on. It happens, sometimes people get mixed up.
Try to keep it to this format; ((OOC Can you please be a bit more descriptive about what your guy is doing. Thanks))
Hope that answers your question.
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